Solars: Difference between revisions

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= Charms =
= Charms =
== Craft ==
=== Tireless Workhorse Method ===
''This Charm is removed. Skip it when checking any Charm requirements.''
=== Efficient Craftsman Technique ===
''This Charm is removed. Skip it when checking any Charm requirements.''
=== Dragon Soul Emergence ===
''This Charm is removed. Skip it when checking any Charm requirements.''
=== Copper Spider Conception ===
''This Charm is removed. Skip it when checking any Charm requirements.''
=== God-Forge Within ===
''This Charm is removed. Skip it when checking any Charm requirements.''
=== Summit-Piercing Touch ===
''This Charm is removed. Skip it when checking any Charm requirements.''
=== Time Heals Nothing ===
''This Charm is removed. Skip it when checking any Charm requirements.''
=== Ages-Echoing Wisdom ===
Replace ''major slots'' in the text with 7.


== Lore ==
== Lore ==

Revision as of 17:42, 27 September 2022

Charms

Lore

Flowing Mind Prana

Update Charm as follows.
Cost: 10m, 1wp; Mins: Lore 3, Essence 1
Keywords: Mute
Prerequisite Charms: Harmonious Academic Methodology
Through a carefully crafted tutoring session, the Solar's student gains (higher of Solar's Lore or 3) dots of Abilities, or up to (Solar's Lore/2, rounded up) dots of Attributes, though new ratings cannot exceed the Solar's own. For every two dots learned in this manner, the Solar may confer or strengthen an intimacy as per the canon writeup of this Charm.

Player characters incur experience debt for raising traits in this way; a given Storyteller character can only benefit from this Charm once per story.

First Knowledge's Grace

Update Charm as follows.
Cost: --; Mins: Lore 3, Essence 1
Type: Permanent
Keywords: None
Duration: Permanent
Prerequisite Charms: Flowing Mind Prana
This Charm permanently upgrades Flowing Mind Prana with the capabilities of this Charm's canon writeup.

Hidden Wisdom Bestowal

Update Charm as follows.
Cost: 5m

Tireless Learner Method

This Charm is removed, until it can be reworked.

Selfsame Master Instructor

The single Charm or Spell the Lawgiver chooses to teach replaces the Ability or Attribute dots normally conferred by Flowing Mind Prana.