Character Creation: Difference between revisions

From Exalted MUSH
Jump to navigation Jump to search
(Changed lunar chargen to note that they start at essence 2 instead of essence 1, added sidereal chargen)
(Added an end tab to the sidereals section preventing it from merging with the infernals section, deleted an unnecessary space in the bonus points row of sidereal chargen.)
Line 55: Line 55:
*Intimacies: Choose at least 1 of each (Defining, Major, Minor, Negative)
*Intimacies: Choose at least 1 of each (Defining, Major, Minor, Negative)
*Finishing Touches: WIP 5, Health (-0,-1, -1, -2, -2, 4, Incap), Essence 2, Personal Essence Pool: 9 + [Essence x 2] , Peripheral Essence Pool: 25 + [Essence x 6]
*Finishing Touches: WIP 5, Health (-0,-1, -1, -2, -2, 4, Incap), Essence 2, Personal Essence Pool: 9 + [Essence x 2] , Peripheral Essence Pool: 25 + [Essence x 6]
* Bonus Points: 18
*Bonus Points: 18
</tab>
<tab name="Infernals>
<tab name="Infernals>
[https://docs.google.com/document/d/1oSlgvIi0jp-qStybBQHWhoE2JbEF2RgTIaerefpBkVg/edit Infernals: The To Rule in Hell]
[https://docs.google.com/document/d/1oSlgvIi0jp-qStybBQHWhoE2JbEF2RgTIaerefpBkVg/edit Infernals: The To Rule in Hell]

Revision as of 00:26, 3 February 2023

Corebook p.125

  • Attributes: 6/4/3
  • Abilities: 28; No caste/favorite/supernal
  • Merits: 7 dots
  • Intimacies: Choose at least 1 of each (Defining, Major, Minor, Negative), no Curse or Limit Trigger
  • Finishing touches: WIP 3, Health (-0,-1, -1, -2, -2, 4, Incap), Essence 1, no Essence-Pool
  • Bonus Points: 21

Corebook p.120, experienced chargen from p.126 in use.

  • Attributes: 8/6/4
  • Abilities: 5 caste; 5 favored;1 supernal; 28 dots (fav min 1, fav choices may not also be chosen for caste; Max 3); 4 Specialties
  • Merits: 13 dots
  • Charms: 20
  • Intimacies: Choose at least 1 of each (Defining, Major, Minor, Negative), Choose Limit Trigger (p 170-171)
  • Finishing touches: WIP 5, Health (-0,-1, -1, -2, -2, 4, Incap), Essence 2, Personal Essence Pool: [Essence x 3]+10, Peripheral Essence Pool: [Essence x 7]+27
  • Bonus Points: 18

Dragon-Blooded: What Fire Has Wrought p.138

  • Attributes: 8/6/4
  • Abilities: 5 Aspect (Caste); 5 favored; 28 dots (fav min 1, fav choices may not also be chosen for aspect; Max 3); 2 Specialties among 3 abilities based on education.

Educations
The Cloister of Wisdom (Realm): Integrity, Lore, Martial Arts
The Heptagram (Realm): Craft, Lore, Occult
The House of Bells (Realm): Archery, Melee, War
The Spiral Academy (Realm): Bureaucracy, Presence, Socialize
Pasiap's Stair (Realm): Athletics, Resistance, War
Lookshy: Integrity, Lore, War
Clan Burano (Prasad): Bureaucracy, Integrity, Resistance
Clan Ophris (Prasad): Athletics, Performance, Socialize
Forest Witches: Integrity, Occult, Survival

  • Merits: 13 dots, +5 spread across Backing, Command, Contacts, Followers, Influence, Resources, or Retainers for Terrestrials from the Realm, Prasad, or Lookshy.
  • Charms: 15, plus 5 with the excellency keyword, one charm may be a signature charm that ignores the essence requirement.
  • Intimacies: Choose at least 1 of each (Defining, Major, Minor, Negative)
  • Finishing touches: WIP 5, Health (-0,-1, -1, -2, -2, 4, Incap), Essence 2, Personal Essence Pool: [Essence]+11, Peripheral Essence Pool: [Essence x 4]+23
  • Bonus Points: 18

Lunars: Fangs at the Gate p.115, Experienced chargen from p.114 in use

  • Attributes: 9/7/5; Note 2 Caste Attributes (Full Moon: Physical, Changing Moon: Social, No Moon: Mental) and 2 Favored Attributes.
  • Abilities: 28 dots, 4 Specialties
  • Merits: 13
  • Charms: 20
  • Intimacies: Choose at least 1 of each (Defining, Major, Minor, Negative)
  • Finishing touches: WIP 5, Health (-0,-1, -1, -2, -2, 4, Incap), Essence 2, Personal Essence Pool: [Essence]+15, Peripheral Essence Pool: [Essence x 4]+34
  • Bonus Points: 18

Sidereals backer preview #2 p.6-7

  • Attributes: 8/6/4
  • Abilities: 5 caste, 5 favored, martial arts is caste in addition to the five chosen.
  • Merits: 13, free martial artist merit, +5 spread across Backing, Contacts, Manse, Mentor, Resources, and Retainer if in the employ of the Bureau of Destiny.
  • Charms: 20
  • Intimacies: Choose at least 1 of each (Defining, Major, Minor, Negative)
  • Finishing Touches: WIP 5, Health (-0,-1, -1, -2, -2, 4, Incap), Essence 2, Personal Essence Pool: 9 + [Essence x 2] , Peripheral Essence Pool: 25 + [Essence x 6]
  • Bonus Points: 18

Infernals: The To Rule in Hell

  • Attributes: 8/6/4
  • Abilities: 5 caste; 5 favored; 1 profane (Equivalent to supernal), 28 dots (fav min 1, fav choices may not also be chosen for caste; Max 3); 4 Specialties
  • Merits: 16
  • Charms: 20
  • Intimacies: Choose at least 1 of each (Defining, Major, Minor, Negative)
  • Finishing touches: WIP 5, Health (-0,-1, -1, -2, -2, 4, Incap), Essence 2, Personal Essence Pool: [Essence x 3]+10, Peripheral Essence Pool: [Essence x 7]+27
  • Bonus Points: 18

Houserules

Languages

1 Language other than Riverspeak
+ Riverspeak for free